Over the last few weeks I have heard many different web sites that PC gaming is dead. Lots of news from the GDC was about how developers are looking at consoles as primary platforms instead of PC's.

I haven't been a PC gamer since my AMD Athlon 800MHz and GeForce256DDR machine died, but games like Crysis and Company of Heroes have made me save and build a new PC just for gaming. Sure, its expensive, but the saving I can make on some games justifies it for me. Rainbow Six Vegas 2 is £34.99 for the XBOX 360 and PlayStation 3, and £19.99 for the PC. Console gaming will still be where I play most games, but if I have a choice between an RTS on a console or a PC there is no way in hell I am going to struggle using a controller when I can use my mouse.
I think right now, PC gamers are their own worst enemies.
Evidence that PC game piracy could be the cause of low PC sales figures makes me wonder what PC gamers will do when developers decide to ignore the PC as a gaming platform. Right now Window gamers laugh at Mac gamers. If people don't start paying for their games, it won't be long before console gamers will be laughing at PC gamers in the same way.
Hopefully with the rise of online, community based services like Steam, and with of subscription and online games developers can find a way to make it impossible (or very hard at the least) to pirate games. I wouldn't mind if I couldn't play the game without authenticating against a server of some sort first.
Developers don't help the situation either. Why does every ground breaking game require you to upgrade your hardware. I think one of the reasons World of Warcraft is so successful is because you can run it on just about anything. Why don't the developers look at what the most purchased hardware for last year was, and target that, rather than look at whats going to be the latest and greatest next year?